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Hello everyone!
I've been using Character Animator for a few weeks now, and I'm still figuring out how to rig my puppet. I've watched a bunch of tutorials, but I can't seem to find a way to animate the type of eyes my character has.
Basically, I need a regular eye with three parts (lid, white, pupil) that can follow a camera's movements, and I also want to create a blinking animation in 5 frames that I can trigger with both keyboard and camera eye tracking.
Any thoughts on the settings and layers I should use to make this happen?
Thanks!
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This video should be a good place to start: Basic Eye Rigging (Adobe Character Animator Tutorial) - YouTube
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Thanks for the link!
I've actually already watched this video before but I'll give it a second look to see if it offers any new insights.