Copy link to clipboard
Copied
Is there such a thing? I have a Character who opens her mouth wide, when shes surprised and smiles with a lot of teeth. While her jaw moves with every word she says, I cannot move the jaw when I only make mimiks on my cam. Do I have to draw a whole chin for those two, or is there another way?
Copy link to clipboard
Copied
You mentioned the jaw moves with every word you say... is it a nutcracker jaw?
If not, I think you just have to draw a layer with s full larger jaw like you say.
Copy link to clipboard
Copied
There is a standard jaw movement you can add, since I think 2.0 (You of all might know ). That's the one I mean. The chin moves with every letter, when speaking, but not when changing between normal and surprised mouth.
Copy link to clipboard
Copied
I did not know that was in 2.1! DanTull, could this be a bug or “feature”?
Copy link to clipboard
Copied
The smile and surprised mouths are handled by the Face behavior while the jaw movement support was added to the LipSync behavior.
The smile/surprise triggers are a bit of a forgotten feature. Since it is just two expressions, I think a lot of folks with sophisticated puppets just use custom triggers for all expressions instead. I'll pass this along internally, though. It does seem like they could have jaw movement options to be consistent with the mouths.
DT
Copy link to clipboard
Copied
Copy link to clipboard
Copied
Sorry, it looks like this idea fell by the wayside. I don't see any changes or new parameters added along those lines.
DT