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I was just browsing around Character Animator support for streaming, but had not seen any updates recently. Just wondering if there was any newer advice I had not seen (or just forgot! 😉
For example, if I have no external monitor, nothing comes up in CH as a streaming destination (after I enable mercury transport). When I turn on an external monitor, the two screens appear. Selecting a monitor sends the video to that monitor (cool!). But when I start up OBS Studio, it does not appear as an output source in CH. Should it?
Reading the docs at Adobe Character Animator Help | Stream a scene live it feels like a step is missing in the instructions. I have OBS Studio, but when I start it up it does not appear as an output source. There is mention of the NDI Plugin, but no mention if that is extra software I need to install or something built into various applications. E.g. do I need to install an NDI plugin to OBS Studio? Or is it a CH plugin?
Also, is there better software than OBS Studio to use these days? What is the best recommended approach to stream a live character
Any advice appreciated! Thanks!
To my understanding, Syphon works on MAC and NDI works on Mac & PC. I don't recall if OBS supports NDI yet. Other popular apps people have used with CH are Vmix and Wirecast. Yes, NDI is a plugin you need to get from Newtek's site to allow you to get a signal from CH into other applications.
As for livestream techniques, I've seen it done both ways - both work, it just depends on what you're trying to do.
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To my understanding, Syphon works on MAC and NDI works on Mac & PC. I don't recall if OBS supports NDI yet. Other popular apps people have used with CH are Vmix and Wirecast. Yes, NDI is a plugin you need to get from Newtek's site to allow you to get a signal from CH into other applications.
As for livestream techniques, I've seen it done both ways - both work, it just depends on what you're trying to do.
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Ah, I found it - NewTek NDI for Adobe Creative Cloud. OBS has a NDI plugin acording to Google searches as well. Thanks for the quick response! I will give it a try tonight.
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Works like a charm! Nice!
Now if I could just use my HTC Vive hand and headset positional controllers to control drag points and head of the character. Looks like the Adobe Captivate team are doing VR stuff - maybe they have some code you can steal? ;-). (The HTC Vive / Oculus / whatever controllers would make it easy to move both hands and head at the same time - maybe have direction you are looking with headset to control eye position... The controllers have a number of buttons as well. I think you would really need a full app with monitor window inside however as with the headset on you could not see the screen any more! 😉