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Hello!
I'm having some problems with the mouth of my character. The shapes look perfect in illustrator and in the puppet panel but in the scene they have a little deformation (as if one half of the mouth is a few pixels higher).
I try everything but nothing seems to work. Some ones what it might be?
Thank you!!
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Can you show us the heirarchy of the rigging for the puppet? Is the mouth independent or dependent?
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I end up making all the layers independets and it work!!