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Currently an animation student working on a project in character animator. When i turn my camera on to record, for some reason my puppets left jaw seems to either stick in place and stretch as i move away, or squishes at that point as i get closer. Not sure why this is happenin. Any suggestion?
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Try turning the yellow mesh on (an icon at the bottom of the scene window). Then move the puppet around again - you may be able to see points of the mesh that are not moving. Then look in your puppet for things around that area and try changing things to see if you can work out the cause. E.g. I start by looking at tags on layers. It is usually because two behaviors are trying to control the one point, but only one can win, so the other is ignored and parts "stick". Screen grabs can help help too!