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Dynamic Rimlight / Shadow / Stroke

Teilnehmer ,
Feb 07, 2023 Feb 07, 2023
lightA.jpg is a visual example of what we can do with such tool.

The concept is having a Behavior or Layer Item
that is similar to the Mesh Expand property and visual contour (lightB.jpg yellow outline).

But, with it, you'll be able to:
- Shrink the "Mesh Expand" to negative values
- Move it vertically or horizontally
- Chose a color for the inner and outer part of it
- Chose the color mode (Normal/ multiply / color burn / etc)
Idee Kein Status
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1 Kommentar
Community-Einsteiger ,
Feb 07, 2023 Feb 07, 2023
AKTUELL
I agree, having something like the blending options on a photoshop layer that you could apply to selected parts or all of the puppet would be helpful. Even if it would just create a bolder outline around the whole puppet that moved with it would be useful to easily deal with these types of thing (armpit attached image)
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