Skip to main content
JMathews
Community Manager
Community Manager
July 26, 2024

Adobe Dimension 4.0 is now available!

  • July 26, 2024
  • 71 replies
  • 56885 views

Hello everyone!  Adobe Dimension 4.0 is now available for download from Creative Cloud!

 

Adobe Dimension 4.0 is being updated to incorporate some of the same underlying code components as Adobe Substance 3D Stager, particularly in areas like rendering, lighting, and material handling. This update puts Dimension on a more modern and maintainable codebase, ensuring the application is more stable and secure for users. Consequently, users will see some changes in the software – most notably in rendering capabilities and material workflow, as well as minor functionality and quality improvements throughout the application.

 

Here is an FAQ with more details on the changes:

https://helpx.adobe.com/dimension/whats-new.html

The Adobe Dimension and Substance 3D Stager comparison FAQ page has also been updated:
https://www.substance3d.com/dimension-stager-faq/

 

    71 replies

    mynorg74718783
    Participant
    September 27, 2024

    I have tried to copy and paste graphics but Dimension won't let me. I have tried the Duplicate option (Cmd+D) and have had no results.

    Known Participant
    September 27, 2024

    try to reinstall Dn 4.03, and see if you still can't duplicate.. on a Mac,  command+D is a short cut for duplicate, or you option click and drag.. And try to bring graphics as a decal to place on your object/ model. If you can't then convert your model  to a standard model, the icon is in the same spot on the right for "place graphics" .

    Known Participant
    September 25, 2024

    I'm still completely lost on how this new Dimension (and even Stager) handles cameras. In previous versions of Dimension I could move the viewpoint, zoom in and out, change the view all I wanted and once I selected my saved camera, the objects would return to exactly the view that I wanted. Now no matter what I do, I can't seem to get back to the same view/framing of my objects, which since I'm trying to have cohesive renders, is a major problem for me!

    Known Participant
    September 25, 2024

    I agree with you, the logic behind it, if you set a camera view, the viewport camera should be able to hold that particular view, even if you did a change in another view.  I just tested it; if you change the orientation on a camera view and go back to it it doesn't go back to original setting. 
    here is a great link on YouTube posted by one of the users on this forum,https://youtu.be/7f96OKs2nV4?si=uKqDmyWH1YmY6Ffw.

    BTw, I have  found ChatGPT 4, the free one, knows its software, just be sure to ask for the version 4.0.3.

    When I asked it it responded that it could be a bug. Here what ChatGPT response 

    In Adobe Dimension 4.03, the viewport camera system allows you to set multiple camera views (e.g., Camera One, Camera Two, etc.) to save different angles or perspectives of your scene. When you adjust the view slightly and return to a previously saved camera (e.g., Camera One), it should revert back to the original saved orientation of that camera. If it doesn’t and the camera angle is altered, that suggests either a bug or an unsaved camera position.

    Here’s how it’s supposed to work:

    • After setting a camera view (like Camera One), you need to explicitly save that view. This prevents any accidental overwriting if you adjust the scene later.
    • When you move away and return to a camera, it should reset to the last saved position for that camera, not to the modified orientation you left it in.

    If Camera One is not returning to the exact original view after switching, double-check if you’re saving the camera positions correctly. You may need to update or save the camera view again before moving to another camera.

    Known Participant
    September 26, 2024

    Thanks for your response @Yasir777 but as this forum is hosted by and this particular thread was started by an Adobe employee, it'd be really great if we didn't need to depend on third parties to explain how its supposed to be working.

    Participant
    September 18, 2024

    Glow effect

    I am having trouble getting a glow effect that will show a halo around the glowing object. The previous version offered an intensity of the glow which would create a halo, but now I seem to not be able to achieve this anymore. Is there something I am missing in the latest update?

    Known Participant
    September 19, 2024

    I just tried the glow effect in a Tourus shape, but didn't produce results, I will try again after I finish one project I'm working in now. 
    inwouldmlikemto hear from anyone can verify if the glow effect works with all its parameters?

    Participant
    September 4, 2024

    Im sorry but this is a terrible update. The old version was wayyyy much easier to use and new update comes with all kind  widgets. IT IS SUPER SLOW TO DO ANYTHING to the point that my whole entire screen just lags and freezes. I should have created a copy of all the files I opened using the new version because now I cant open them using the old version and I am stuck using this crappy version. Why is the preset not on Draft like it used to be, having it on Medium create more lag and freezes. When I try to size an image on an obj, i have to keep on clicking the link icon so that I can manually resize. The only good thing about this update is the Export Rendering - it is fast but to get there, it is a lot of frustruation 

    Known Participant
    September 4, 2024

    I dont have that problems, I am on a Mac Studio with M1,

    I would like to point out a user Ares Hovhannesyan has been busy making video tutorial on Dimension 4.0 he has 24 new videos so far, check them out.

    https://youtu.be/ZOKdtY1xvFU?si=dmbayreiOKwP0mGH

     

    Participant
    August 30, 2024

    it's hard to work on Mac M3

    the program crashes during the simplest operations every time an object is moved, although the project is very simple

    I wouldn't write anything, but the program let me down badly on the project and I'm just in despair

    Known Participant
    August 30, 2024

    Unfortunately 😞 the best days when Adobe programs worked equally well on Windows and Apple computers are already history. Welcome to the new reality where the program is called the same, but for the same price, users with Windows computers enjoy all the benefits of the program - and Mac users have just frustration. And it looks like things won't get better. At least I've been an apple user for over 20 years, and I've been forced to buy a Windows computer for that matter, so I can work with Adobe's 3D software. It's a shame that the corporate heads don't agree with each other anymore, and it's not just Adobe's fault, Apple has turned away from graphic design professionals and focused only on modern toys like the iPhone, Wach, etc. They don't care about professional designers anymore.

    Known Participant
    August 25, 2024

    I thing I found a bug in 4.0,  would like to know if others have same issue, on Mac Studio M1.

    the background image, if I import it, it's icon on the right panel disappears after working with few adjustments to my model, if I replaced an image from left side of dimension panel, you will see it again, but then once you replace it with the image that you want from your desktop, the icon disappears again unless restarting the app I want to see if others have that before I make a report,  thank you

    Participant
    August 23, 2024

    Is there a way to make the linked artwork to automatically update? Let's say I have the same artwork on multiple models and when I update the artwork it doesn't change on the models, I have to go into each model separately and update on each model. It use to update automatically when you changed artwork in the library. Thanks

    Known Participant
    August 23, 2024
    feriamsidera
    Participant
    August 22, 2024

    Some objs from the Adobe stock fail to import. To name 2 so far are the z2 spacesuits, both versions fail on import. 

    Known Participant
    August 22, 2024

    You are right, it did not import for me, there was a warning "Unable to import Model"

    But I was able to import it after opening it in Photoshop 2021 version 22.2 -(the last fully functional 3D), you can have 2 versions of Photoshop on your computer. In the meantime, I hope Adobe Dimnsion tech can look into it. see attached screenshots.

    feriamsidera
    Participant
    August 22, 2024

    Yasir777, Thank you for the response. I also used a work around opening them in Blender and then outputting to glb. Worked and brought in the material etc. 

    Known Participant
    August 19, 2024

    I have been using the new Dimensions 4.0.3 with a smile on my face, I'm so happy Adobe has refined it.

    a word of caution on some changes in the shortcuts. The Movel Tool is now W, the Scale Tool is R, Selection is still V. The Align & Distribute D, has moved to the left side with all other tools, the Horizon Tool N, has been consolidated with the Orbit Tool window.

    also on the Keyboard shortcuts Shift+Opt+Cmd+K under General, scroll towards the bottom to changes default substance material resolution from 1024px  to 2048px or 4096px or even lower.  

    Participant
    August 16, 2024

    Generally a really nice update. Thank you for still keeping Dimension alive and relevant!
    I have to say, though, that I really miss the option to publish a 3D scene online. It is a very usefull feature for sharing and presenting projects to clients and coworkers. I hope you will bring back this feature in a future update.