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Dimension - All applied materials change surfaces when replacing a material

Nuevo aquí ,
Sep 04, 2025 Sep 04, 2025

Adobe Dimension - Version 4.1.4

 

I have a project with multiple materials applied to different surfaces of the model. When I attempt to try a new material for one of the existing surfaces - it applies the new material to a different surface and all the other surfaces swap their materials as well.

 

In the images - I am trying to change the base of the model, which is currently using the "Metal" material. When attempting to change it to "Alloy metal scratch" it applies to a different surface and then swaps all the other materials around to different surfaces.

TEMAS
Error , Problema o error , Windows
71
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Directrices de la comunidad
Sé amable y respetuoso, muestra títulos de crédito de la fuente de contenido original y busca duplicados antes de publicar. Más información
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Community Expert ,
Sep 05, 2025 Sep 05, 2025
MÁS RECIENTES

Try to Generate UVs for your 3D object and apply materials. Use Magic Wand Tool for selecting separate surface and then apply material.

Unlink Materials in property panel if they are linked.

Traducir
Informe
Directrices de la comunidad
Sé amable y respetuoso, muestra títulos de crédito de la fuente de contenido original y busca duplicados antes de publicar. Más información
community guidelines