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My buold and preview are looking fine but when I view my rendered file I am seeing quite a bit of perspective squeeze on my boxes. Not sure if it has something to do with camera focal length but it appears on two different objects so it is not associated to only "cubes." Is there a way to correct or avoid this issue?
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Dimension for some scenes has some glitches with perspectives.
May be you can create your first scene with cubes. Render -then use it as background image for second model. Use Match Image and render again with second model..
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Thank you. Thats a good solution for now but thank you for confirming this is a known issue and not something I am doing on my end. Interestingly when I rotate farther and have the cubes more straight on it renders them correctly so it seems to be directly related to steep angles when viewing those cubes.