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From what I have seen in the videos, it looks like Dimension is just used for adding textures and propping them up in environments. It doesn't seem like Dimension supports creating models yet... And it looks like Adobe Fuse isn't really for creating models either unless you're creating people/characters, in which they could then be animated in Character Animator. Am I right in saying that there is no Adobe app yet that can do modeling? I am pretty familiar with video editing, motion graphics, design, and layout and wanted to try and get some experience in modeling now, but it doesn't seem like Adobe has anything for that yet...
Are most people still using Maya / Cinema 4D / Blender?
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GSmaniamsmart wrote
Am I right in saying that there is no Adobe app yet that can do modeling?
correct; yes Maya and Blender are what most people use with a few still running 4D for special tasks
Dimension is a rendor tool... [heavily squared to marketing] with a simple ui that should be easy to pick up and the target of faster rendors i.e, faster than Photoshop which is not the same thing as just fast but its still early days yet so improvements should keep coming
GSmaniamsmart wrote
And it looks like Adobe Fuse isn't really for creating models either unless you're creating people/characters, in which they could then be animated in Character Animator.
I've yet to see anyone animate a Fuse character in Adobe Animator but they carry across well into iclone if animated video is what you want to make
this example is an early test but it should jive you an idea
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Hey Damian! It's true there's no dedicated 3D modeling application at Adobe yet. If it's something you're interested in, we're always happy to hear more. Specifically what type of modeling do you want? Why? Is it for personal or professional work? Why do you want Adobe to build it, specifically, rather than using one of the existing tools such as Blender, Cinema 4D, Maya, etc. What would you want Adobe to do differently than these other options?
Regarding existing 3D creation tools: