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Materials swapping after adding decal

New Here ,
Oct 07, 2024 Oct 07, 2024

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Hello everyone.

 

I'm having an issue in Dimensions where whenever I add a decal to the wet can model, the material for the side and top of the can flip, I have no idea why this is happening. When adding an image from the starter assets, I don't have this issue, only when importing a PNG or JPEG to place on the model does this happen.

 

I've attached pictures of what I'm experiencing, I've tried brute forcing solutions like trying different image formats or generating UV's before adding the decal, but nothing is changing this outcome. Strangely when turning on raytracing, the colours reset to how they should be, but the decal goes missing.

 

Does anyone know a solution to this? Or is this a bug with the current version?

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Community Expert ,
Oct 08, 2024 Oct 08, 2024

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As I understand correctly the artifact that you are talking is last 4.png image. In image I can see only metal material without any decal ans image icon under material small windows (or I misunderstood wrong your problem?)

4.png 

Here is what I get when trying to place image and reproduce the same. It work fine and you can see on my screenshot that decal is visiable on the material

 

 

Screenshot 2024-10-08 210546.png

Can you describe step by step your actions what are you doing?

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