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Renders stop at 47-50% at 0.01 estimated time left

New Here ,
Nov 12, 2020 Nov 12, 2020

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1280x720 Stops at 47% every time.

1920x1080 Stops at 48% every time. 

3840 x 2160 Stops at 50% every time.

The renders never finish. When I use low setting it finishes. But It won't finish on Medium or High settings. I have RX550 4 GB, 16GB of 3200MHz,  AMD Ryzen 2600 Six-core and running on Windows 10. Any tips?

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Bug , Performance , Windows

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Community Expert ,
Nov 13, 2020 Nov 13, 2020

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Did you using any complex objects or many light effects ot transparency properties of the objects? That can be a reason

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New Here ,
Nov 13, 2020 Nov 13, 2020

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I used 8 models, a plane and basic lighting.

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New Here ,
Dec 07, 2020 Dec 07, 2020

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Hi,

Same Problem here,

The Scene have :

1 environement (Studio exposure and fill light)

1 directional Light (Square directional Light)

5 Objects (Each have 1 decals)

except for the decals, all com from the "Dimension" original library.

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New Here ,
Dec 07, 2020 Dec 07, 2020

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It's Me Again,

 

I have make few test, step by step : Suppress the décals, the light, environement, and object and eatch time the render stop between 47 and 49%..

 

It's work now, I have close the app and I launch again with "execute as administrator" Maybe relaunch only (without admin right) work too

 

++

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LEGEND ,
Dec 08, 2020 Dec 08, 2020

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go into your Gpu software and turn off any error tracking options... this should stop the software crashing when it generates temp image files

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