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Texture does not wrap around the object

New Here ,
Jan 24, 2019 Jan 24, 2019

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Hi, I have an issue with Dimension CC

When I load an image to manage the glow, it doesn't wrap around the object. It just projects in one plane.

What can I do to get the glow pattern to wrap around the object?

Texture and glow.PNG

And this is the Texture image I have used

Texture galv.png

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Community Expert ,
Jan 25, 2019 Jan 25, 2019

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I try glow texture with your image on vertical plane. The left one.

Please try to change Roughness  and light insensitivityCapture.JPG

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New Here ,
Mar 29, 2019 Mar 29, 2019

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Sorry

That is not the solution.

Try to get this to work on a surface that is in two planes 90 degrees angled, just like in my example.

I face the identical problem in other models.

It seems that the texture is not applied to the surface, following the variations in space. Instead it is just projected from one plane against the surface, so any surface that is perpendicular to that plane will just get lines instead of patterns.

So, please show me how to WRAP a texture image around an object or a multi dimensional surface

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LEGEND ,
Mar 30, 2019 Mar 30, 2019

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your texture looks fine to me

Screenshot (2337).png

did you tell dimension that you want the texture to wrap onto the other plan... your screengrab doesn't make it clear?

it may also just be a prblem with the model used [i'm showing default objects that come with the basic build]... have you tested others?

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