Trying to create bottle with contents inside
- March 11, 2021
- 4 replies
- 1840 views
I've made the bottle object using the glass material and then made the contents slightly smaller with a graphic placed with the fill option on repeat. It looks about how I'd like it to in the design view, but when I render it, I don't know if the glass outer bottle object is reflecting the inner contents objects placed graphic or what. It appears as though the graphic of the inner/smaller content onject is on the outer/larger bottle object in the render.
Attached is a gif of a screenshot of the design view, the render with the content object turned off, and then with it turned on. I'd like it to look more similar to the desiign view how you can see the thickness of the glass bottle and then the content within, but I'm not sure how to make that happen in the render.
