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andradare
Participant
August 31, 2015
Answered

Concern about Google ending Flash support

  • August 31, 2015
  • 1 reply
  • 727 views

I'm a game design student. Last semester I took a Flash course that was focused on art. This semester I've enrolled Flash scripting course. However, I still have a few days to switch to another course.

Here's my concern. Yesterday I read that Google has finally pulled the plug on Flash support. Though I realize that I can publish my games in an HTML wrapper with Flash CC, I'm no sure what that means. Does the HTML wrapper mean that others will be able to run my games in the Google browser, even if they don't have the Flash player installed? Is it a waste of time and money to continue studying Flash development? What do you experts think?


Here's the article I'm referring to:

http://www.dailymail.co.uk/sciencetech/article-3160644/Google-Mozilla-pull-plug-Adobe-Flash-Tech-giants-disable-program-browsers-following-critical-security-flaw.html

Thanks in advance for your kind help!

A.D.

    This topic has been closed for replies.
    Correct answer chris.campbell

    Hi andradare,

    Neither Chrome nor Firefox have pulled Flash Player support.  The latest version of Flash Player works great in both browsers.  Flash Player is built into the Chrome installer (and into ChromeOS).  No changes to this are planned.

    Flash remains a great animation tool, video tool, and gaming tool (along with many other uses, including education and enterprise.)  It's installed on billions of systems, and I believe is the most ubiquitous software ever created.  The content you create in class is pretty much guaranteed to work on desktop systems around the world.  If you end up using Adobe AIR, you'll be able to publish this same content to both the Android and iOS app stores targeting billions of mobile devices.

    Chris

    1 reply

    chris.campbell
    Community Manager
    chris.campbellCommunity ManagerCorrect answer
    Community Manager
    September 2, 2015

    Hi andradare,

    Neither Chrome nor Firefox have pulled Flash Player support.  The latest version of Flash Player works great in both browsers.  Flash Player is built into the Chrome installer (and into ChromeOS).  No changes to this are planned.

    Flash remains a great animation tool, video tool, and gaming tool (along with many other uses, including education and enterprise.)  It's installed on billions of systems, and I believe is the most ubiquitous software ever created.  The content you create in class is pretty much guaranteed to work on desktop systems around the world.  If you end up using Adobe AIR, you'll be able to publish this same content to both the Android and iOS app stores targeting billions of mobile devices.

    Chris

    andradare
    andradareAuthor
    Participant
    September 2, 2015

    Thanks for your answer, Chris! I did switch classes, but I'll continue to learn Flash independently. As a dev tool, I agree that it's pretty darn great.

    You made me do a double take; I can publish from Flash to iOS using Adobe AIR? I had no idea. As they say, so much to learn, so little time!

    Thanks again.

    A.D.