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21

3D blur filter

Community Beginner ,
Apr 10, 2024 Apr 10, 2024

There is an issue with the blur filter that has been around since the first version of Substance Painter, and I can't understand why it hasn't been addressed yet. 

The issue happens when you try to blur something close to a UV seam - which is often unavoidable. Example:

SP_BlurIssue.gif


Note: while there is a workaround involving the blur tool to mitigate these artifacts, it demands a considerable amount of effort. Moreover, it's easy to miss these artifacts if we do not meticulously inspect the entire model.  

Is there any plan to resolve this issue permanently? I have observed numerous colleagues expressing frustration over this. Please give this matter the attention it deserves.

 

Thanks.

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TOPICS
Bugs & Crashes , Discussion , UV Tiles
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correct answers 2 Pinned Replies

Adobe Employee , Apr 12, 2024 Apr 12, 2024

Hi @Nando_ ,

 

Unfortunately, this is the expected behavior considering the filter works in 2D view. I agree this is bothering, and a 3D blur filter would be welcome. However I have nothing to share for now, but I'll rename your post and move it to the idea section, so people can upvote for the feature.

 

Regards,

Status Under review
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Adobe Employee , Mar 25, 2025 Mar 25, 2025

I think we can fairly say that the feature is no longer "under review", but officially already "Started".

 

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10 Comments
Adobe Employee ,
Apr 12, 2024 Apr 12, 2024

Hi @Nando_ ,

 

Unfortunately, this is the expected behavior considering the filter works in 2D view. I agree this is bothering, and a 3D blur filter would be welcome. However I have nothing to share for now, but I'll rename your post and move it to the idea section, so people can upvote for the feature.

 

Regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Status Under review
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Community Beginner ,
Jul 10, 2024 Jul 10, 2024

I feel like the 3D blur filter is absolutely nessisary built into painter.  Ive needed it so many times, blur effects can help build alot more complex effects and filters, having things blur in 2D UV space is pretty much useless imo.

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Explorer ,
Aug 15, 2024 Aug 15, 2024

There is a third party plugin called 3D blur and it allows 3D blur using position map as reference. Just search 3D blur substance painter Action Dawg, the one on itch.io

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Explorer ,
Sep 05, 2024 Sep 05, 2024

so. someone make it.

but adobe can't?
what?

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Community Beginner ,
Nov 19, 2024 Nov 19, 2024

Yep, that sounds crazy to me as well!

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Community Beginner ,
Nov 19, 2024 Nov 19, 2024

Hi Cyril! Do you have any news on that? 

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Adobe Employee ,
Nov 20, 2024 Nov 20, 2024

Hi @Nando_,

 

Actually, we're making investigations/tests for a clean 3D blur into the app, but other than that, nothing to share.

 

Regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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Community Beginner ,
Mar 21, 2025 Mar 21, 2025

Is it possible to choose between blurring in 3D space and blurring the UV in 2D view?

Hope I'm clear, thanks.

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Adobe Employee ,
Mar 25, 2025 Mar 25, 2025

Hi @goicuon,

 

Thank you for the suggestion. Considering the 3D blur  already has its own thread, I'll merge the two discussions together.

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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Adobe Employee ,
Mar 25, 2025 Mar 25, 2025
LATEST

I think we can fairly say that the feature is no longer "under review", but officially already "Started".

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Status Started
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