3D & Materials / Material Glitch
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Hello!
I'm currently working on a project using the new 3D & Materials feature in illustrator. I'm continuously running into an issue with how the material sits on one or two objects in a group. See attached for a reference of before and after rendering!
For a bit more context. All these objects have been independently snapped to a grid before grouping and apply 3D effects & materials. I've tried ajusting the lighting, changing the depth/volume of the object, but nothing seems to work! Even if I try applying 3D & Material to the object alone, it still happens. I did try duplicating an object that didn't glitch and when I move it to that specific slot it still glitches! So I'm thinking it must be something to do with placement!?! Totally stumped.
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Do you still have the problem when you turn all snapping (snap to grid, snap to pixel) off?
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I've been having a similar issue where it's almost as if the lighting on one object is messed up. No matter what I do it won't assimilate to the rest of the objects in the group.
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Does it have a stroke applied?
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It does not.
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I've also created my own post about it, out of respect for the OP.
My post
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How did you do the cell fission effect in the first place?
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What are you referring to?
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