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When I go to map the image with a symbol, it renders completely backwards (upside down, text reversed) but what's weird is that I originally did it, it worked. It's just after opening up the file after closing and saving it (even the preview image has it correct, it just doesn't load at all. It almost seems like the surface numbers are different than they were originally too).
Anyone else ever have this issue or know what could be the cause?
Thanks!
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are you mapping it to the inside surface of whatever shape you have perhaps?
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Thi tends to happen when you map something on the backside of an object.
Seems to be a bug.
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I'm experiencing the same exact thing. The mapped art/symbol is upside down! It's on the front-face of the object, and I have to rotate the symbol upside down in the "Map Art" preview dialog positioning pop-up, for it to appear right-side up on the 3D object. Very frustrating!
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I had the exact same problem and it was very frustrating! But I figured it out! My problem was that when I drew with the pen tool, I used the outline of the shape instead of filling the shape. Once I turned on fill and no outline, everything works perfectly well. I hope this helps!
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ploys75499454, I cannot thank you enough for this answer. But thank you!
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It didn't work for me.
I have also tried reversing the path (filled or not), did not help.
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@tomekkie schrieb:
It didn't work for me.
I have also tried reversing the path (filled or not), did not help.
Can you be a bit more specific?
Is this about putting artwork on the back side in 3D (Classic) Extrude? If so, that is a bug.
Or is it about 3D & Materials? In there you have to move it around until it works.
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Thanks for the response.
I had just a zig-zag path and was using 3D (Classic) Extrude.
Flattening the stroke with to fill didn't help.
It is difficult to tell if that were frontfaces or backfaces.
I guess if that was a matter of front/back faces - reversing the path should make a change, but did not.
All the images on this path are rotated 180 deg.
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It's probably the backside. The only thing that helps, is mirroring or rotating the content of the symbol.
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Thank you.
That's what I did. Rotated the content of all the symbols.
But why can't I change that by reversing the path?
Maybe there are some reasons that I can't realize or we could propose or submit some feature request to the Illustrator team.
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You can turn the object in the 3D bevel dialog options.
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I guess you mean bevell extent in/out options?
But unfortunately this option is not active for flat (none) bevelling.
Means they should make it active for all the bevelling profiles.
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I was referring to rotating the resulting object around the x,y or z axis.
But I'm also having trouble to see where the images are rotated? Or are you just refering to the photos in the artwork?
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Yes, refering to the photos, converted to symbols.
Then the symbols are rotated on the extruded faces.
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The only thing you can currently do is work around this. Are these photos directly from a camera? In that case maybe save them from Photoshop again. Then place them.
And then also report it to https://illustrator.uservoice.com
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Thanks.
The photos are other artboards exported to .jpg, then imported back from the same .ai file.
I had just a feeling of missing something or doing something wrong when having to rotate all of them.
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Thank you, it works!