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Applying a texture to an object without a transparency mask?

Engaged ,
Feb 12, 2020 Feb 12, 2020

Hi!

 

I have this texture:

 

Screen Shot 2020-02-12 at 10.07.36 AM.pngexpand image

 

I can easily apply it my illustration using a transparency mask:

 

Screen Shot 2020-02-12 at 10.07.16 AM.pngexpand image

 

But what if I don't want transparency? What would be the most intelligent way to apply it to my illustration to get this result?

 

Screen Shot 2020-02-12 at 10.08.21 AM.pngexpand image

 

Thank you!

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Community Expert ,
Feb 12, 2020 Feb 12, 2020

You want black spots on the apple?

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Engaged ,
Feb 12, 2020 Feb 12, 2020

Yes, exactly as shown on my last image. I did this quite easily, but it is not the most intellegent way:

 

I duplicated the apple on another layer;

With the Pathfinder, I "added" all the apple's shapes together;

I used that new shape as a clipping mask for the texture.

 

It's easy, but not intelligent because if I modifiy my apple, I have to redo this process again...

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Community Expert ,
Feb 12, 2020 Feb 12, 2020

See Myra's answer.

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Engaged ,
Feb 12, 2020 Feb 12, 2020
LATEST

Excellent! Thank you!

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Community Expert ,
Feb 12, 2020 Feb 12, 2020

SyntaxOne,

 

Far be it from me to claim the ability to give an intelligent answer, but you may do the dirty destructive deed:

 

1) Create a Clipping Mask to have the desired part of the texture shown;

2) Almost certainly unneded in your version: In the Transparency palette/panel dropdown list select anything but Normal (Multiply is fine, you may try without it);
3) Object/Edit>Flatten Transparency, just keep the defaults including 100% Vector;
4) Shudder (optional, unless unavoidable).

 

This will crop everything to the Clipping Path (or to its Bounding Box in case of raster images), with the possible exception of some empty paths, remnants of the pattern tiles that have been cut to fit the Clipping Path, or something similar; if there are such paths, you may:

 

5) With the Direct Selection Tool, Click an empty spot to deselect, then ClickDrag along and outwards from each side of the former Clipping Path and press Delete (twice) to get (completely) rid of the empty paths;

With this, everything should be cleaned up.

 

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Community Expert ,
Feb 12, 2020 Feb 12, 2020

SyntaxOne,

 

The DDD would do it once and for all, as long as you keep the outer shape, but if you change the outer shape there will be no way to have an updated selection of spots made in advance.

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Community Expert ,
Feb 12, 2020 Feb 12, 2020

Astute Graphics has a plug-in called Texturino that lets you apply textures non-destructively, and it's super simple. You select your object, select a texture (from either the included ones or import your own), and click the plus to add the texture. It clips it to the shape automatically and gives you options to scale the texture, move it around, change the opacity, and apply a blend mode. It also lets you swap out the texture, and you can still modify your original shape. Here's a short video on it https://www.youtube.com/watch?v=DqngrnYmUpQ

Learn how to create textures in Adobe Illustrator by downloading your FREE trial: https://astutegraphics.com/freetrial/ NB: Checkout our new Texturino overview video which reflects the free upgrades provided which included major new features such as texture 'knockout', find/replace + package ...
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