Better importing/tracing from Photoshop to Illustrator?
AI isn't made for traditional painting with textured brushes rather than paths you stroke or patterns you apply. PS has some okay options but it's also limited for painting. I need Fresco but my PC isn't compatible and I don't have an iOS device, so I use Krita and it's amazing.
The problem is my artwork has to be large enough for printing on the products I sell. My designs in AI are fine since they're vector based. Krita/PS are raster based so I have to paint my artwork at the actual output size/res I need and my PC can't handle files that big.
I thought a solution would be to paint in Krita/PS, export the image, then use trace in AI to vectorize them, but no matter which settings I play with, the intricate strokes and textures are lost in translation.
Since Krita isn't Adobe, I'll ask about PS. Any suggestions on how to retain the details in my art in PS and get it into AI so I can make it a vector? Or if there's a way to output to a higher res inside PS without distortion?
I know I'm trying to fit a round peg in a square hole going from raster to vector, but I'm desperate for anything that could improve my results or any other software/methods you'd recommend for painting on an older PC. Thanks!
