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Adding grain texture to mesh gradients, when viewed in effect preview mode the image is rich and saturated, but when the effect is applied the colors are dulled. Is this a product of the grain effect, and is there any way to correct this?
It seems that changing the color mode to RGB has fixed the issue, all good here!
Glad to hear that the problem was resolved.
Feel free to reach out if you need further assistance. We'd be happy to help.