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Lightroom Classic V 13.0.1 Running exceptionally slow

Explorer ,
Oct 16, 2023 Oct 16, 2023

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Hi Guys,   
V13.0.1 Build [202310121438-d2af310c]

This build is running way slower than the previuos 2 builds, its almost not worth opening it.
The PC I have is no slouch, so im not thinking anything from that should cause its issues.
Latest Win 11 Pro
Z590 Aorus Xtreme MB
11th Gen i9-11900 250Ghz
128Gb Ram 
GEForce RTX 2080Ti
All running on an SSD
The database had to rebuild / repair just to get it going at all.
Im going to try the delete all and do the fresh install idea ive seen mentioned for other issues, will come back with the results.



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Explorer ,
Oct 16, 2023 Oct 16, 2023

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OK so two reboots to be sure it was uninstalled, and the install went ok, it seems to be doing way better.
Something didnt go as it should have on the update !

 

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LEGEND ,
Oct 16, 2023 Oct 16, 2023

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Lrc v13 on a MAC (at least) is taking both an initial install, then a restart, and allowing 5 minutes to complete the install. Apparently some components get installed during the second start.

 

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Explorer ,
Oct 17, 2023 Oct 17, 2023

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Ok, so after a few days of use, ...its gone slow again.
Im stumped as to what is happenning!

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LEGEND ,
Oct 18, 2023 Oct 18, 2023

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Can you post your system info as LrC reports it? In LrC click on Help, then System Info, copy and paste that into a reply. Mostly interested in the info as seen in the example below:

 

Lightroom Classic version: 13.0.1

License: Creative Cloud

Language setting: en

Operating system: Windows 11 - Home Premium Edition

Version: 11.0.22621

Application architecture: x64

System architecture: x64

Logical processor count: 32

Processor speed: 2.9GHz

SqLite Version: 3.36.0

CPU Utilisation: 0.0%

Built-in memory: 65243.7 MB

Dedicated GPU memory used by Lightroom: 109.2MB / 8032.0MB (1%)

Real memory available to Lightroom: 65243.7 MB

Real memory used by Lightroom: 4623.3 MB (7.0%)

Virtual memory used by Lightroom: 5404.9 MB

GDI objects count: 860

USER objects count: 3146

Process handles count: 2538

Memory cache size: 0.0MB

Internal Camera Raw version: 16.0 [ 1677 ]

Maximum thread count used by Camera Raw: 5

Camera Raw SIMD optimization: SSE2,AVX,AVX2

Camera Raw virtual memory: 706MB / 32621MB (2%)

Camera Raw real memory: 710MB / 65243MB (1%)

System DPI setting: 144 DPI (high DPI mode)

Desktop composition enabled: Yes

Standard Preview Size: 1440 pixels

Displays: 1) 3840x2160

Input types: Multitouch: No, Integrated touch: No, Integrated pen: Yes, External touch: No, External pen: No, Keyboard: No

 

Graphics Processor Info:

DirectX: NVIDIA GeForce RTX 3070 (31.0.15.3758)

Init State: GPU for Export supported by default

User Preference: GPU for Export enabled

 

Application folder: C:\Program Files\Adobe\Adobe Lightroom Classic

Library Path: F:\My Photography\Vacations and Day Trips\Photo Trips\11 Photo Trip June 2014\11 Photo Trip June 2014-v13.lrcat

Settings Folder: C:\Users\DavidsLocal\AppData\Roaming\Adobe\Lightroom

 

Installed Plugins:

1) AdobeStock

2) ASUSDCP

3) Aurora HDR

4) DxO PhotoLab 5

5) DxO PhotoLab 5 Importer

6) Flickr

7) Helicon Focus Export

8) jf Bag-o-Goodies

9) jf Extended Search

10) jf Metadata Viewer

11) jf Metadata Wrangler

12) jf System Info

13) Loupedeck2

14) Luminar 4

15) Nikon Tether Plugin

16) ON1 Effects 2023

17) ON1 HDR 2023

18) ON1 NoNoise AI 2023

19) ON1 Photo RAW 2023

20) ON1 Portrait AI 2023

21) ON1 Resize AI 2023

22) Show Focus Points

23) Topaz Photo AI

 

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Explorer ,
Oct 19, 2023 Oct 19, 2023

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Heya, Thanks foir the look, here it is:

Lightroom Classic version: 13.0.1 [ 202310121438-d2af310c ]
License: Creative Cloud
Language setting: en
Operating system: Windows 11 - Business Edition
Version: 11.0.22621
Application architecture: x64
System architecture: x64
Logical processor count: 16
Processor speed: 2.4GHz
SqLite Version: 3.36.0
CPU Utilisation: 0.0%
Built-in memory: 130926.4 MB
Dedicated GPU memory used by Lightroom: 135.9MB / 11041.0MB (1%)
Real memory available to Lightroom: 130926.4 MB
Real memory used by Lightroom: 1231.3 MB (0.9%)
Virtual memory used by Lightroom: 1446.6 MB
GDI objects count: 796
USER objects count: 3194
Process handles count: 2484
Memory cache size: 246.3MB
Internal Camera Raw version: 16.0 [ 1677 ]
Maximum thread count used by Camera Raw: 5
Camera Raw SIMD optimization: SSE2,AVX,AVX2
Camera Raw virtual memory: 109MB / 65463MB (0%)
Camera Raw real memory: 112MB / 130926MB (0%)
System DPI setting: 144 DPI (high DPI mode)
Desktop composition enabled: Yes
Standard Preview Size: 2880 pixels
Displays: 1) 3840x2160, 2) 3840x2160
 
 
Graphics Processor Info: 
DirectX: NVIDIA GeForce RTX 2080 Ti (31.0.15.3742)
Init State: GPU for Export supported by default
User Preference: GPU for Export enabled
 
Application folder: C:\Program Files\Adobe\Adobe Lightroom Classic
Library Path: D:\LIGHTROOM DATABASE\DOC PHOTOS DATABASE\db_doc_photos-v13.lrcat
Settings Folder: C:\Users\Doc\AppData\Roaming\Adobe\Lightroom
 
Installed Plugins: 
1) AdobeStock
2) Flickr
3) HDR Efex Pro 2
4) Nikon Tether Plugin
5) Plugin Parameters
6) Topaz Photo AI
 
Config.lua flags: None
 
Adapter #1: Vendor : 10de
Device : 1e04
Subsystem : 37c01458
Revision : a1
Video Memory : 11041
Adapter #2: Vendor : 1414
Device : 8c
Subsystem : 0
Revision : 0
Video Memory : 0
AudioDeviceIOBlockSize: 1024
AudioDeviceName: $$$/dvaaudiodevice/SystemDefaultAndEffectiveDeviceName=System Default - Speakers (Boom Audio)#{comment}DVAAU-4201250: Open the audio hardware preferences page.
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 48000
Build: Uninitialized
Direct2DEnabled: false
GL_ACCUM_ALPHA_BITS: 16
GL_ACCUM_BLUE_BITS: 16
GL_ACCUM_GREEN_BITS: 16
GL_ACCUM_RED_BITS: 16
GL_ALPHA_BITS: 0
GL_BLUE_BITS: 8
GL_DEPTH_BITS: 24
GL_GREEN_BITS: 8
GL_MAX_3D_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_SIZE: 32768
GL_MAX_TEXTURE_UNITS: 4
GL_MAX_VIEWPORT_DIMS: 32768,32768
GL_RED_BITS: 8
GL_RENDERER: NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
GL_STENCIL_BITS: 8
GL_VENDOR: NVIDIA Corporation
GL_VERSION: 4.6.0 NVIDIA 537.42
GPUDeviceEnabled: false
OGLEnabled: true
GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture 

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Explorer ,
Oct 19, 2023 Oct 19, 2023

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Im hoping that helps.... :O)

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LEGEND ,
Oct 19, 2023 Oct 19, 2023

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Graphics Processor Info: 
DirectX: NVIDIA GeForce RTX 2080 Ti (31.0.15.3742)
Init State: GPU for Export supported by default
User Preference: GPU for Export enabled

So v537.42. At NVIDIA, for the Studio driver v537.58 is available. A even newer Game Ready one v545.84 is available, but I would not welcome Game Ready drivers for a creative application. Nothing in the Release notes for this update mentions anything adobe related. But you might want to give it a try. Remember to select custom install type as to force a clean install. The new Game Ready driver appears to be all about gaming fixes.

 

Built-in memory: 130926.4 MB

How much RAM? That looks like an odd number. What does Windows OS report?

 

Camera Raw virtual memory: 109MB / 65463MB (0%)
Camera Raw real memory: 112MB / 130926MB (0%)

That value always confuses me. In LrC, in /preferences/ how large are you allowing the Camera RAW CACHE to be? Could effect Develop performance.

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Explorer ,
Oct 20, 2023 Oct 20, 2023

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I use the Studio drivers, and the latest one was installed jut thismorning, with no change on the speed of LR.
Here is what Windows reports, for the system.
...and Im really hoping there is another relase soon, the previous release was fine by me, no issues at all.

Thank you again for having a look, it is appreciated.

Info.jpg


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New Here ,
Oct 20, 2023 Oct 20, 2023

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Same here but on Apple

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