Copy link to clipboard
Copied
I installed LR6 last week. PC is i7 with 16GB RAM, GTX1060 3GB with driver v375.63, Win10 Home 64bit. LR6 worked fine for the first few days. LR6 reports its using the GPU.
From today, when using the develop module the image frequently redraws into a grid of rectilinear 'sub-images'. Like taking an ordered Rubik's cube and scrambling it. It will flick back to correct rendering and then if I move the mouse, it's likely to scramble into sub images again.
Does anyone have any ideas what's triggering this or the solution?
Hey DJRandall​,
I read through the release notes for v376.09 and confirmed with another colleague. This NVIDIA release fixes the tearing and checkerboard issue in Adobe Lightroom. You should be able to update the driver and have no tiling issues in Lightroom. Please let me know if you do update and how it fares.
Here are the release notes for your perusal as well: http://us.download.nvidia.com/Windows/376.09/376.09-win10-win8-win7-desktop-release-notes.pdf
You can find the part about Lightroom on
...Copy link to clipboard
Copied
Good pick up. My updater says I have 376.09 and says no new updates but the Sys info is 372.90
I'll have to try a full uninstall and reinstall of the nvidia driver!
Copy link to clipboard
Copied
Hi Geoffrey
I updated my GTX1060 to 376.09 yesterday.
There's no need to uninstall the old driver first if you do the update using the 376.09 updater executable which you can download from the Nvidia website.
When you run the executable, if you select Custom install, it gives an option to do a clean install and completely remove earlier drivers. You also get options not to install the GeForce stuff and 3D rendering components.
It's very simple: not like the old days of uninstall GPU driver, reboot with display in VGA mode, install new driver, reboot etc.
DR
Copy link to clipboard
Copied
OK- did the reinstall as per DR and sysinfo reports 376.09. No problems so far!
Thanks
Find more inspiration, events, and resources on the new Adobe Community
Explore Now