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Hi!
I've a lot of LUTs files, to be more specific are 527 cube files distributed in 8 groups, to import in Lightroom (9.4 Release) in Windows 10 64bits.
I know the metod using in Photoshop Camera Raw to import one to one. But this method required a lot of time when I need to do for 527 files.
Also I would like to import in diferent Groups as I've it.
Thanks!
Guido
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Also is possible to convert in bulk all cube files in XMP.
Thanks
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There is no way to create the LUTs in Lightroom Classic. Therefore, you'll still need to use Camera Raw for this purpose. However, to import any LUTs you may have purchased or already built but are not yet accessible in Lightroom you need to import these via the Profile Browser in the Develop module (see below screenshot).
Also, this link will take you Lutify and provides some guidance that may prove useful
https://lutify.me/docs/how-to-install-lutify-me-luts-in-adobe-photoshop-lightroom-classic-cc/
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Hi! Thanks for you reply, My LUTs are in cube files format not in XMP. That process to import does not works for me.
I use this option:
https://lightroomkillertips.com/how-to-install-luts-color-lookup-tables-in-lightroom/
but import as eachone is not possible to import more than 500 LUTs.
Thanks!
Guido.
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As of now, the only way to make creative profiles from LUTs is one-by-one in Camera Raw, as you've discovered. When creative profiles were introduced two years ago, several of us asked Adobe to document the .xmp format so we could provide plugins that made it easier to create the profiles and to handle LUTs in color spaces not supported by Camera Raw. Adobe finally responded last month, but I'm not aware of any plugins yet that provide batch conversion functionality. (It's down low on my priority list.)
You could use my Apply LUT plugin, which would let you import all 527 LUTs and apply them to photos within LR. The advantages of Apply LUT are its ability to batch import LUTs and its ability to handle LUTs in more color spaces, in particular Rec 709 Gamma 2.2 and 2.4.
If your LUTs come from the video world, then most likely they are in Rec 709, which is close but not exactly the same as sRGB -- you can notice differences in shadow detail between the two. Adobe has ignored requests to add Rec 709 (likely the Camera Raw developers weren't familiar with the video world).
The disadvantage of Apply LUT (which I developed before Camera Raw supported LUTs) is that, as with all external plugins, it creates 16-bit TIFF files (just like editing in Photoshop).
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I found this application but not transoform in XMP files that handle Lightroom:
https://grossgrade.com/en/2019/08/14/batch-3d-lut-converter/
My LUTS are from VSCO Film (01~07