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How to Restream RTMP

New Here ,
Nov 27, 2012 Nov 27, 2012

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Well after all , thank you for your forum, here we go.

I was looking for about weeks to find the solution but now im stuck, even on your forum i didnt find enough informations about what i'm looking for. Ok , Whats My probleme? Well I need to restream an RTMP,but no informations available or far away from what i want.

If i do have controle of the RTMP link? No (but its only for education) so i want to perform into.

Im jalouse that wowza community they offer this solution to their users even if you dont have any controle of the server , you need only the link of the rtmp and the playpath and put them into rtmp.stream

So i would like to get some more informations on how it works with FMS 4 Thank You , sorry for my english. a Frensh guy here

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Guest
Nov 27, 2012 Nov 27, 2012

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Hi,

Your query is not clear. What do you mean by restream? What are you trying to do here?

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New Here ,
Nov 28, 2012 Nov 28, 2012

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Hi Thank you for your repley.

Well lets say i have a link : rtmp://server-ip/stream (i dont have any controle on it). So i would like to restream it with flash media server 4, to get a link like rtmp://myserver-ip/mystream

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Guest
Nov 28, 2012 Nov 28, 2012

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This can be achieved using server side play of the 1st stream and then publish that stream.

So, you can write an server side app in which you make connection to rtmp://server-ip/given_app and then after successful connection, you can do server side play of the stream. When you receive NetStream.Play.Start status then you can publish that stream.

Following is the sample code:

     nc=new NetConnection();

     nc.connect("rtmp://server-ip/given_app");

    

     nc.onStatus=function(evt){

           if(evt.code=="NetConnection.Connect.Success"){

               streamObj=Stream.get("foo");

               streamObj.play(stream_name);

               streamObj.onStatus=function(info){

                    if(info.code=="NetStream.Play.Start"){

                          ns=new NetStream(nc);

                          ns.attach(streamObj);

                          ns.publish(stream_name);

                          ns.onStatus=function(obj){

                               if((obj.code=="NetStream.Publish.Start")){

                                    trace("Publish Started");

                                                                                          }

                                                                           }

                    }

                   }

               }

          }

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New Here ,
Nov 29, 2012 Nov 29, 2012

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Thank you chandan for your answer. So the code that you gave me should I put it in /application/live/application.xml???

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Guest
Nov 30, 2012 Nov 30, 2012

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Hi,

There was some problem with the above code. You can copy paste the below code in file main.asc. It is working code.

application.onAppStart = function() {

          application.myRemoteConn = new NetConnection();

          application.myRemoteConn.onStatus = function(info){

                    trace("Connection to remote server status " + info.code + "\n");

                     if(info.code=="NetConnection.Connect.Success"){

                              application.myStream = Stream.get(<mystream_name>);

                              application.myStream.onStatus = function() {

 

                              }

                              if (application.myStream){

                                        application.myStream.play(<stream_name>, 0, -1, true, application.myRemoteConn);

                              }

                     }

          };

          // Use the NetConnection object to connect to a remote server.

          application.myRemoteConn.connect("rtmp://<server-ip>/<app_name>");

   

}

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New Here ,
Nov 30, 2012 Nov 30, 2012

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Hi Chandan but i still stuck.

Here we Go.

1-Stream from Server A to Server B

2-Server A I dont Have any controle on it

3-I controle Only the server B

4-If the code that you gave me works for my situation so where to put it?

Thank you

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Guest
Nov 30, 2012 Nov 30, 2012

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Hi,

I guess you at least know the app name and stream name on server A. So, in the above code, replace

<server-ip> with Server IP

<app_name> with Server A application name

<stream_name> with Server A stream name

<mystream_name> with the stream name you want to publish.

Now, create an applicaton on Server B. Copy the code and paste in the file named "main.asc" and then copy this in the created apps folder.


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New Here ,
Nov 30, 2012 Nov 30, 2012

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ok i got it, now main.asc comes with some code, so should i removed it and place your code ?

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New Here ,
Dec 16, 2012 Dec 16, 2012

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up up plz

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Adobe Employee ,
Dec 17, 2012 Dec 17, 2012

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You will have to create new application, you can name it anything and you can then create blank main.asc inside that applications folder. You can then put Chandan's code insidet that main.asc. Mind you Chandan has given only piece of code - but even then his code in its own should work as per me.

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