• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Adding objects to existing Mixamo animations after Mixamo download

Explorer ,
Dec 06, 2021 Dec 06, 2021

Copy link to clipboard

Copied

For example, after downloading my Mixamo Character using the baseball swing animation, can I add a 'bat" object in another 3d program for the character to 'swing'?

 

ty

TOPICS
Character

Views

274

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Dec 07, 2021 Dec 07, 2021

Copy link to clipboard

Copied

yes you can use Blender, Unreal, Iclone or Unity to add to your models... I used to use Photoshop also but that no longer runs 3D

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Explorer ,
Dec 07, 2021 Dec 07, 2021

Copy link to clipboard

Copied

LATEST

Thanks for the info...if it's not to much trouble, can you screen capture this procedure using Blender/or an older version of photoshop? I can't seem to be able to reveal the 'bone' structure to add let's say a baseball bat to a Mixamo character with a 'baseball hit' animation preset.  ty

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines