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FBX import into Mixamo is comically small

New Here ,
Mar 27, 2022 Mar 27, 2022

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Hey All,

 

Pretty new and playing around with mixamo. Ive designed these characters that I'm try to animate but they are all getting uploaded so small that I cannot see them in the application. 

 

Is there something I can do to help the scaling? When I export it back out of Mixamo it looks fine. Ideally, I want to avoid scaling up the character prior to moving to Mixamo cause it gets a bit more complicated to downscale afterward.

 

Any suggestions would be helpful- thanks in advance! 

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correct answers 1 Correct answer

LEGEND , Mar 29, 2022 Mar 29, 2022

you tend to lose scale info when you convert a file from one file type into another... how you fix it is to open the file in Blender [or whatever you use] and adjust the scale before exporting

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LEGEND ,
Mar 29, 2022 Mar 29, 2022

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you tend to lose scale info when you convert a file from one file type into another... how you fix it is to open the file in Blender [or whatever you use] and adjust the scale before exporting

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New Here ,
Mar 09, 2023 Mar 09, 2023

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Change the scale to 100 when importing the character.

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