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Getting weird mesh in mixamo

New Here ,
Feb 04, 2021 Feb 04, 2021

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Hi all,

      I created fatty humanoid & uploaded in mixamo for Auto Rig bt in Mixamo the mesh is looking weired at the waist. I tried many ways like increasing vertices at that part, adjusting bones after mixamo downloaded file, increasing & decreasing of height, width, legs & hands mesh adjusted bt no use the same result is coming like folding waist can you plz fix this issue. Thank youMesh.PNG

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Animation Controls , Character , Download

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LEGEND ,
Feb 05, 2021 Feb 05, 2021

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the weight map is wrong which isn't something Mixamo is designed to fix

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New Here ,
Feb 06, 2021 Feb 06, 2021

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Thanks a lot 

 

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Explorer ,
Feb 06, 2021 Feb 06, 2021

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Ussnorway is correct - this is a weightmap issue.

 

All you need to do is take it into your 3D package of choice and adjust the weightmaps (add some fall off and also delete influences/maps for non-related bones) - you'll find that there are partial weightmaps for other body parts/bones.

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New Here ,
Feb 06, 2021 Feb 06, 2021

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Thank you so much

 

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