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I am trying to rig my own model which have seperate uv for skin, hair, eyes and shoes. And I textured them individually. the whole uv sheet is not clean but individually yes. I added the textures and obj and mtl into a zip as mentioned before, but this is the outcome. I am still new to this rigging and dont know how to fix this. Please help.
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the model includes lighting / shading and therefore Mixamo can't read it because thats not Nvida standard... its possible the textures are actually there but if you used say .tng or color code then they will not be compatable with the Mixamo reader
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