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Mixamo is breaking the arms and legs of every character I try to use

Community Beginner ,
Jun 10, 2022 Jun 10, 2022

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A week ago I tried uploading a character  to mixamo, but the arms and legs got stretched and squiggly at some point during the upload. I originally thought there was something wrong with the mesh until I discovered that the characters built into the website were having the same issue. 

Any ideas what could be causing this? 

 

Here's a screenshot

2022-06-10.png

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Bug , Character , Viewer

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correct answers 1 Correct answer

LEGEND , Jun 12, 2022 Jun 12, 2022

Kaya is working fine at my end

kaya.jpg

I see Windows updates running in your screengrab and the browser is the other issue... try using a different systen or browser to see if that corrects it

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LEGEND ,
Jun 11, 2022 Jun 11, 2022

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Mixamo is reading the bones in that character which is what it should be doing so the error is your conversion and the fix is to make it a wavefront Obj or boneless Fbx before uploading it

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Community Beginner ,
Jun 12, 2022 Jun 12, 2022

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Thanks for the suggestion, I gave it a try, but I'm still having the same issue. It also wouldn't explain why the built in Mixamo characters are having the same issue 😕 

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LEGEND ,
Jun 12, 2022 Jun 12, 2022

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Kaya is working fine at my end

kaya.jpg

I see Windows updates running in your screengrab and the browser is the other issue... try using a different systen or browser to see if that corrects it

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Community Beginner ,
Jul 17, 2022 Jul 17, 2022

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It was the browser that did it in the end. Thank you!

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