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Mixamo rig attaches knees and elbows strangely to small character

New Here ,
Apr 02, 2022 Apr 02, 2022

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Hello,

 

I am rigging a child-size character with Mixamo, and it seems to be placing the elbows and knees very close to the shoulder and hips instead. so the animations look very strange. Is there a way to fix this?

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Animation Controls , Character

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LEGEND ,
Apr 03, 2022 Apr 03, 2022

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Screenshot (697).png

that it rendors those models at all is impressive but the error is in the models i.e, add some extra polies around the arms and legs instead of a square tube

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Community Expert ,
Apr 04, 2022 Apr 04, 2022

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Make sure your model is uploaded in the correct position / A or T.

Make sure you have enough polygonal subdivision for bone/joint tip/goal modification.

You should be able to rig it at any scale.

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