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if you retarget the model yes high heels gets carried across to your UE Mannequin
i made some notes back when i used UE and Fuse/ Mixamo
https://windowsforum.com/threads/how-to-get-fuse-characters-working-in-unreal-engine-4-15.227038/
note UE has two different Mannequin designs; one for npc and one for character being controlled
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high heels is actually pretty hard to model on a flat foot so you are much better off using the Medea model with any of the catwalk animations because both are designed for heels
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I will use this mixamo animation to UE metahuman. Is its skeleton also in the high heel position, or is it just a default skeleton with a high heel-posed mesh?
So If I use this meadea model, will my metahuman character also be change as this pose?
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if you retarget the model yes high heels gets carried across to your UE Mannequin
i made some notes back when i used UE and Fuse/ Mixamo
https://windowsforum.com/threads/how-to-get-fuse-characters-working-in-unreal-engine-4-15.227038/
note UE has two different Mannequin designs; one for npc and one for character being controlled