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Can't load a python plugin via the Plugin Manager in Desinger 14.0

Community Beginner ,
Aug 21, 2024 Aug 21, 2024

It seems like Python plugins (haven't tried other types) can't be loaded back into Designer in the plugin manager after they have been unloaded. Is this a known bug or issue?

 

Repro steps:

Open Designer, open the plugin manager, unload a Python plugin, and try to load it via the checkbox, can't load.

 

The console only reports the plugin being immediately unloaded when the checkbox is clicked. I verified this is only in 14.0. In version 13.1.2 this issue doesn't exist.

 

See the attached GIF for the issue.

 

Thanks all!

Bug Unresolved
TOPICS
Bugs & Crashes , Scripting
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correct answers 1 Correct answer

Adobe Employee , Sep 24, 2024 Sep 24, 2024

Hello,

 

This bug is fixed in version 14.0.1, available today.

 

Best regards.

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3 Comments
Adobe Employee ,
Aug 28, 2024 Aug 28, 2024

Hello,
 
Thank you for reporting this issue. Indeed, we are aware of this bug ad are working on fixing it.
 
In the meantime, I have confirmed a reliable workaround for all the impacted operating systems: plugins can be loaded again by turning on their autoload attribute directly in Designer's registry settings - this is akin to checking the checkbox.
 
Here is are the steps to follow for each operating system:
 
Windows
 

  1. Press 'Windows + R'
  2. Type regedit and press 'Enter'
  3. In the Registry Editor, paste this path* to the address bar: HKEY_CURRENT_USER\Software\Allegorithmic\Substance Designer\session\lastSession\plugins
  4. In the tree view on the left, select a numbered folder under plugins
  5. In the list view on the right, you can check the plugin's name and location
  6. Double-click the autoload item and set its value to true
  7. Start Designer

*: If Designer is installed using Creative Cloud Desktop, the path is HKEY_CURRENT_USER\Software\Adobe\Adobe Substance 3D Designer\session\lastSession\plugins
 
macOS
 

  1. Make sure the Xcode app is installed, has been started at least once , and the startup prompts have been completed
  2. Open a Finder windows
  3. Press Cmd+Shift+G
  4. Paste this path and press Enter: ~/Library/Preferences
  5. In the list, locate the com.allegorithmic.Substance Designer.plist file* and double-click it to open it in Xcode
  6. In the plist file's settings, locate the entries related to plugins, they should be numbered and the entries for a same plugin share the same number
  7. Check the plugin's name and location
  8. Set the plugin's autoload entry to YES
  9. In the main menu bar, go to File > Save
  10. Start Designer

*: If Designer is installed using Creative Cloud Desktop, the file is com.adobe.Adobe Substance 3D Designer.plist. It may be under an Adobe folder.
 
Linux Ubuntu
 

  1. Open the Terminal
  2. Enter this command: nano "$HOME/.config/Allegorithmic/Substance Designer.conf"
  3. In the nano text editor, locate the entries starting with lastSession\plugins
  4. For each numbered plugin entry, check the plugin's name and location
  5. Set the value for the plugin's autoload setting to true
  6. Press Ctrl+O, Enter then Ctrl+X to save the changes and exit nano
  7. Start Designer

 
Please let me know if that helped. Thank you for your patience!

 

Luca Giarrizzo | Quality Engineer, 3D & Immersive | Adobe
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Adobe Employee ,
Sep 24, 2024 Sep 24, 2024

Hello,

 

This bug is fixed in version 14.0.1, available today.

 

Best regards.

Luca Giarrizzo | Quality Engineer, 3D & Immersive | Adobe
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Community Beginner ,
Sep 24, 2024 Sep 24, 2024
LATEST

You all rock! Cheers!

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