Barely any Height Displacement/Tessellation in 3D Viewport

New Here ,
Jan 19, 2022 Jan 19, 2022

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Hey all, just starting out with Designer and I've run into an issue where any adjustments I make to the height displacement of my materials appear to either not be reflected in the 3D Viewport, or are very miniscule compared to the examples I'm following online.

 

Examples:

https://i.imgur.com/jWFHEfv.png

https://i.imgur.com/GUJCXTX.png

 

Under the Materials tab: I've set Adobe Standard Material to "Tessellation + Displacement", the Height Scale is set to 1, and the Tessellation Factor is set to 16. I've also tried setting the Renderer to IRay but this doesn't appear to solve it.

 

Any ideas as to why the height displacement is so minute for me?

 

Thank you!

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Adobe Employee , Jan 20, 2022 Jan 20, 2022
Hello, You may increase the Height scale parameter in the material properties of the 3D View to a value of 10, for instance. This specific issue is covered in this page of our documentation. The recommendations I shared in this thread for making the most of the Tessellation displacement technique are also relevant. I hope this helps! Feel free to let me know if you need more guidance. Best regards.

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Adobe Employee ,
Jan 20, 2022 Jan 20, 2022

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Hello,

 

You may increase the Height scale parameter in the material properties of the 3D View to a value of 10, for instance. This specific issue is covered in this page of our documentation.

The recommendations I shared in this thread for making the most of the Tessellation displacement technique are also relevant.

 

I hope this helps! Feel free to let me know if you need more guidance.

 

Best regards.

 

Luca Giarrizzo
QA Analyst
Substance 3D Designer

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