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Different size circles packed together how to

New Here ,
Jun 07, 2023 Jun 07, 2023

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How can I get a bunch of different size circles packed together closely (but not touching)?

Something like this (which was created manually elsewhere):

 

circles.jpg

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correct answers 2 Correct answers

Community Expert , Jun 07, 2023 Jun 07, 2023

You could try a variation of this which uses a cascading series of Tile Samplers with the output of each feeding into both the background and the mask input of the next (with an edge detect added to control the border width). As long as you keep position randomness fairly low, it works.

2023-06-08_00-06-34.jpg

 

Dave

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Adobe Employee , Jun 12, 2023 Jun 12, 2023

Hello!

 

The new While Loop node unlocks a lot of techniques for us to add more tools and content in Designer's library, which includes more sophisticated point distributions such as Poisson.

 

Exciting things are coming to Designer!

 

Best regards.

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Community Expert ,
Jun 07, 2023 Jun 07, 2023

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You could try a variation of this which uses a cascading series of Tile Samplers with the output of each feeding into both the background and the mask input of the next (with an edge detect added to control the border width). As long as you keep position randomness fairly low, it works.

2023-06-08_00-06-34.jpg

 

Dave

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New Here ,
Jun 08, 2023 Jun 08, 2023

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Thanks but I did need them to be randomly placed

I did it manually and imported the image into SD to detail and it worked well

Still a noob so just wanted to make sure there wasn't an easy way to distribute the circles

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Community Expert ,
Jun 08, 2023 Jun 08, 2023

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Hi

Glad to hear you got it sorted.

Note - the positioning is random in the above (as can be seen if the random seed is altered). I just had to limit the individual variation on the tile sampler for each size to stop crashes between circles of the same size.

Dave

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Adobe Employee ,
Jun 12, 2023 Jun 12, 2023

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Hello!

 

The new While Loop node unlocks a lot of techniques for us to add more tools and content in Designer's library, which includes more sophisticated point distributions such as Poisson.

 

Exciting things are coming to Designer!

 

Best regards.

Luca Giarrizzo | Quality Engineer, 3D & Immersive | Adobe

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