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Getting Alpha out from Tile Sampler Color node

Participant ,
Aug 10, 2023 Aug 10, 2023

Hey people! =D

The pattern input I'm using in 'Tile sampler color' holds RGBA data. The output from the node however doesn't come with alpha (white alpha). Is it normal or is there a way to get the Alpha? 

If user puts a color in BG input then it works fine within the Tile Sampler Color stating that the node does holds Alpha data. How do I get it out?

 

In the end, I want to send the output in Base Color channel without the black background.

I can take the color output from Tile Sampler and convert it into grayscale → Apply levels etc to get a mask for Alpha merge node but.. it's not the most accurate way.

 

I've read that splatter shape is more apt for such scenerios. Unfortunately I've set up a huge part of my tool around tile sampler node :')

 

Thanks!

TOPICS
How to , Substance Graph
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correct answers 2 Correct answers

Community Expert , Aug 10, 2023 Aug 10, 2023

Make sure the Tile sampler has an input with Alpha 0 connected to its Background input socket. You can then use an Alpha split node to extract the alpha

2023-08-10_09-53-14.jpg

 

Dave

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Adobe Employee , Aug 10, 2023 Aug 10, 2023

In addition to the solution Dave mentioned, you can directly set up the Background alpha to 0 in the Tile Sampler parameters.

 

Background alpha.png

 

The result will be strictly the same, but it's still one less node.

 

Best regards,

 

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Community Expert ,
Aug 10, 2023 Aug 10, 2023

Make sure the Tile sampler has an input with Alpha 0 connected to its Background input socket. You can then use an Alpha split node to extract the alpha

2023-08-10_09-53-14.jpg

 

Dave

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Adobe Employee ,
Aug 10, 2023 Aug 10, 2023

In addition to the solution Dave mentioned, you can directly set up the Background alpha to 0 in the Tile Sampler parameters.

 

Background alpha.png

 

The result will be strictly the same, but it's still one less node.

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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Community Expert ,
Aug 10, 2023 Aug 10, 2023

Trust me to overcomplicated it 😀

 

Dave

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Participant ,
Aug 10, 2023 Aug 10, 2023
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Thanks both! Just what I needed. 

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