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How to add a separate colors for the warp & weft of a fabric in 3d Designer?

Community Beginner ,
Feb 12, 2023 Feb 12, 2023

Hi I'm a newbie, so forgive me if this is a stupid question. But as you can see here, I have created a weave generator for myself. It works great except I'm not able to add separate colours for the warp and the weft. How should I go about this?

Am I missing something in the steps?

Ayesha28379878hflc_0-1676263686996.png

Ayesha28379878hflc_1-1676263850325.png

 

 

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correct answers 1 Correct answer

Adobe Employee , Feb 15, 2023 Feb 15, 2023

Hi Ayesha,

 

Thanks for your message.

 

This is a great question and there are many different possibilities for some similar results. I would personally suggest linking the pattern and a Checker map tilled to 1 to a RGBA Merge node. This way, the checker map (the mask) will receive the same modifications the pattern gets, and once you have finished with your pattern, you can split your map with a RGBA Split node to retrieve your mask.

 

MaskRGBAGraph.png

 

It's important to note that the Tile Generator won’t wor

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Adobe Employee ,
Feb 15, 2023 Feb 15, 2023
LATEST

Hi Ayesha,

 

Thanks for your message.

 

This is a great question and there are many different possibilities for some similar results. I would personally suggest linking the pattern and a Checker map tilled to 1 to a RGBA Merge node. This way, the checker map (the mask) will receive the same modifications the pattern gets, and once you have finished with your pattern, you can split your map with a RGBA Split node to retrieve your mask.

 

MaskRGBAGraph.png

 

It's important to note that the Tile Generator won’t work properly with the RGBA Merge node, therefore it’s more suitable (and optimized) to simply use a Transformation 2D node to tile your pattern.

 

Best regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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