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I'm trying to make an editable organic texture in Designer, but I'm finding the resulting shapes' borders too clean and regular. Is there a way to edit the Shape node output for something a bit more distorted? I've tried blending with noises at different modes, but it kept affecting the center of the shape as well.
Something like this?
I've just blended it here with a skin sbsar supplied with Substance Painter
Dave
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Can you describe what you are trying to achieve?
Have you tried the various warp nodes, they can create very soft organic shapes?
Dave
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I'm trying to make a surgical scar by randomizing the borders of an ovaloid shape to look more natural and less geometric.
Thanks for the tip! Maybe it might help me make the shape editable as well.
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Something like this?
I've just blended it here with a skin sbsar supplied with Substance Painter
Dave
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Yeah, pretty much! Thanks!