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Hi
Im having an issue where the shape splatter doesnt seem to be producing very random positioning of the shapes no matter how settings i seem to use. Would anybody know what i might be doing wrong? no matter what settings i use, i also seem to get the circles aligning with each other like this, where id like them to be totally random.
Its maybe more noticable with a semi circle. That gird of 4 arent random and rotate all in unison. Its like ive got some kind of tiling going on, but cant see any settings that would cause that
Thanks for the report.
After investigation, this is indeed a bug. This should be solved in next update coming around december.
Best regards,
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Do you have a Backround Height map as input? Could you share the graph with me so I can inspect the parameters?
Let me know.
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ive started from scratch from just a basic circle and im wondering if its just inherent in the node, as to a certain degreee the shapes do seem to want to stay in a grid like formation
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Thanks for the report.
After investigation, this is indeed a bug. This should be solved in next update coming around december.
Best regards,
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oh! 🙂 ok. can the bug have my name? :-D. Im just working around it by placing the shapes individually
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Awesome, thank you so much for the report nick and the fix Cyril 🙏 I notices this too but never got around to reporting it.
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