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Please make psd esporter write "layercomps" to psd files: base color , normal , spec, mask 1 etc.

Enthusiast ,
Nov 26, 2025 Nov 26, 2025

So when we export a material as a psd  we could have it with layercoms like : base color , nomrall, spec , mask 1, mask2  etc.     That way we could just drop  that exported psd as a linked smart object to Photoshop master document and switch layersomps having a single material layer  the same way Substance Painter represents layers .     

 

I just want to try material  mixing  in Photoshop.   Being per pixel accurate   without sub-pixel blurring  like Painter or Sampler , never asking for missing resources  and having  quite nice  brush  toolset  it needs just a few extra help on SD side to be quite a nice texture compositor.   With chatGPT finally writing  working scripts for Photoshop  I am doing a big comeback  currently. 

Idea No status
TOPICS
Import & Export , Substance Graph
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