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Bake mesh maps not displaying/doing anything

Community Beginner ,
Nov 13, 2022 Nov 13, 2022

Hi, I've made a low and high-poly version of a model. I'm trying to bake the detail onto the low poly model, but when baking in Substance nothing changes on the model and it stays the same. I've been trying to resolve this for hours and have not found anyone with the same problem. I've attachde the .blend file below, would really appreciate some ideas or answers, thanks in advance!

Substance Painter version: 8.2.0, (same problem in older version).
Blender version: 3.3.1
Platform: Windows 11 (22H2)

Bug Unresolved
TOPICS
Bugs & Crashes , Discussion
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correct answers 1 Correct answer

Community Beginner , Nov 13, 2022 Nov 13, 2022

Hey, I found out that I had checked the "Use low poly mesh as high poly mesh", that was it.

jooseps_0-1668378709052.png

 

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4 Comments
Community Expert ,
Nov 13, 2022 Nov 13, 2022

There was no file attached.

Can you attach the fbx exports of your low and high poly models.

Dave

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Community Beginner ,
Nov 13, 2022 Nov 13, 2022

Hey, I found out that I had checked the "Use low poly mesh as high poly mesh", that was it.

jooseps_0-1668378709052.png

 

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New Here ,
Nov 16, 2023 Nov 16, 2023

excuse me, where do you find the use low poly mesh as high poly mesh

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Community Beginner ,
Nov 16, 2023 Nov 16, 2023
LATEST

It's in the baking settings.

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