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We’ve just released the latest version of Substance 3D Painter! New features in this version include:
Fill Area Filter: Create a closed shape – a circle, or a heart, or some weird, angular polygon; whatever you like – and the Fill Area Filter allows you to fill that shape with colors or gradients. The filter can fill multiple shapes, and will dynamically update with any changes to the original shape. This feature can be used with paths, shapes, and masks, and it’s possible to have different properties for the outline and the fill of the shape.
Import Image with Embroidery Filter: Add an image or text to your artwork, and the Embroidery Filter will display it as an embroidered patch. The properties of the patch can of course be modified in the filter’s parameters.
Import USD with Materials: You can now import USD files with associated texture and shader settings into Painter from another application; all associated textures and shader settings will be maintained. This makes it possible, for example, for you to begin texturing your 3D model in your preferred DCC application, and easily export your model’s geometry with textures as an OpenUSD to Painter to continue developing textures there.
Take a look at the release notes for this newest version of Painter to learn more.
That’s all for now. Keep creating great things!
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Its all great and stuff, but how to change back icon of Fill layers? I just need them to be flat colors to pick... why did you do that :(((
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Oh just found it can be revertable nvm
Thanx!