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Hi everyone, i'm trying to figure out how to have that new Translucency channel recently released withing the latest update of SP but i just can't seem to be able to understand how to make it work.
The only scenario in which it is actually working is the sample file of the french restaurant, were i can see how the opacity of the glasses, for example, changes as i move the translucency slider from left to right.
Other than that, i can't make it work in no other file or whatsoever, allthough i think i am replicating the same conditions of the sample scene, so: ASM shader, and activating the translucency channel.
There doesn't seem to be any tutorial, not even from Adobe, about how to use this properly. Any help would be muchly appreciated.
I found a video on Youtube with a guy introducing the new translucency channel map for the ASM shader and after asking him he gave me the solution telling me to enable the translucency shader from the shader settings. I'll leave this here in case somebody else felt numb like me.
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I found a video on Youtube with a guy introducing the new translucency channel map for the ASM shader and after asking him he gave me the solution telling me to enable the translucency shader from the shader settings. I'll leave this here in case somebody else felt numb like me.
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Link?
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https://www.youtube.com/watch?v=07-iTqaGN-c&list=PLCogf9Any7AZuTr4Fw5CJtt3mZMpcf-B-&index=2&t=118s
sorry, should have linked it back then already
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