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Hmmm, that's unusual.
Do you have by any chance overlapping UVs? Which version of Painter are you using?
Let me know.
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Hey yes, the pink UVs are overlapping. I can offset them by 1 if that helps?
And the video is from 11.0.2. I've since updated to 11.0.3 to resolve this but it's still a fairly frequent issue
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Ran another test. For reference, I'm painting on a shotgun ejection port - no UVs are overlapping or offset.
In 3D view, the primary shape of this ejection port is not accepting the stencil, but the smaller parts are. Also of note is that the rail above is inheriting misaligned UVs.
In 2D texture view, the ejection port is receiving the stencil as expected. Would like to avoid sole reliance on texture view though- if possible.
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Would it be possible by any chance to share the 3D model with me? I'd like to make a deeper investigation and check whether this is a bug or not. If you're ok with this, you can send it at cdellenbach@adobe.com
Best regards,
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