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Are my stencils misaligned or am I just using them all wrong?

Community Beginner ,
Oct 03, 2025 Oct 03, 2025

Using a scratch stencil, I see that some scratches show up properly oriented, some seem misaligned, and some seem tiled (even when tiling is disabled).

 

How do I properly align the stencil properly so the effected area is more predictable?

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Bugs & Crashes , Discussion
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Adobe Employee ,
Oct 07, 2025 Oct 07, 2025

Hmmm, that's unusual.

 

Do you have by any chance overlapping UVs? Which version of Painter are you using?

 

Let me know.

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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Community Beginner ,
Oct 09, 2025 Oct 09, 2025

Hey yes, the pink UVs are overlapping. I can offset them by 1 if that helps?

 

And the video is from 11.0.2. I've since updated to 11.0.3 to resolve this but it's still a fairly frequent issue2025-10-09 21_42_48-VC30_Cinematic_props.tbscene _ Marmoset Toolbag 4.06.png

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Community Beginner ,
Oct 09, 2025 Oct 09, 2025

Ran another test. For reference, I'm painting on a shotgun ejection port - no UVs are overlapping or offset.

 

In 3D view, the primary shape of this ejection port is not accepting the stencil, but the smaller parts are. Also of note is that the rail above is inheriting misaligned UVs.

 

In 2D texture view, the ejection port is receiving the stencil as expected. Would like to avoid sole reliance on texture view though- if possible.

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Adobe Employee ,
11 hours ago 11 hours ago
LATEST

Would it be possible by any chance to share the 3D model with me? I'd like to make a deeper investigation and check whether this is a bug or not. If you're ok with this, you can send it at cdellenbach@adobe.com

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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