Backface Culling

New Here ,
Nov 09, 2021 Nov 09, 2021

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I've been searching for this for a while now and it seems there's only a backface culling toggle option for the paint brush in SP, but for all other fill options like polygon, uv_chunk, triangle and object, backface culling is still missing after all these years.

 

Seems like a basic funcionality for a 3D paint app like Substance to me.

 

Could we please have this fixed, this drives me nuts, I keep screwing up my textures and masks. 

 

Thanks,

 

R.

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Bugs & Crashes, Discussion

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