• Global community
    • Language:
      • Deutsch
      • English
      • EspaƱol
      • FranƧais
      • PortuguĆŖs
  • ę—„ęœ¬čŖžć‚³ćƒŸćƒ„ćƒ‹ćƒ†ć‚£
    Dedicated community for Japanese speakers
  • ķ•œźµ­ ģ»¤ė®¤ė‹ˆķ‹°
    Dedicated community for Korean speakers
Exit
0

Baking problems in substance painter.

New Here ,
Jul 12, 2021 Jul 12, 2021

Copy link to clipboard

Copied

Hello guys,

I am a student and I facing baking broblems in substance painter. When I created a radio in 3ds max and go for baking in subatance painter it show me some unwanted lines and sharp edges as you see in below images. I don't understand why this happening I made 2 or 3 models and this  happening in all my models. Please help and reply as soon as possible I am waiting for it.

I also attach my .fbx files. ( this is not a full model)Screenshot (33).png

 

Screenshot (34).png

 

Screenshot (35).png

 

Screenshot (36).png

 

TOPICS
Baking

Views

5.0K

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 2 Correct answers

Explorer , Jul 12, 2021 Jul 12, 2021

If you're not baking with the low fully smoothed and averaged then you need to make all your hard edges as seams to avoid this issue. Don't forget to add space between your UV shells.

Votes

Translate

Translate
Adobe Employee , Jul 15, 2021 Jul 15, 2021

Gradients in normals are fine as long as the shaded results looks good.

Votes

Translate

Translate
Explorer ,
Jul 12, 2021 Jul 12, 2021

Copy link to clipboard

Copied

If you're not baking with the low fully smoothed and averaged then you need to make all your hard edges as seams to avoid this issue. Don't forget to add space between your UV shells.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Jul 14, 2021 Jul 14, 2021

Copy link to clipboard

Copied

Thanks for your help, this fix my broblems but now my normal map have gradients ,is it ok or this cause me any problem in futureScreenshot (39).png

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe Employee ,
Jul 15, 2021 Jul 15, 2021

Copy link to clipboard

Copied

LATEST

Gradients in normals are fine as long as the shaded results looks good.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Resources