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Hi everybody 🙂
I'm very new with subtance painter , and for the first time I tried to Auto bake all UV map.
Everythings is perfect exept the Ambient Occlusion Channel...
Here the result:
For info , it's a low poly model.
If someone can explain to me how to resolve that , I'll really appreciate 🙂
Have a nice day !
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I solved this problem by reduce the parameter "Minimum occlusion distance" to the minimum