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Adobe told me to use my personal Adobe CC account for a "90 day trial" then transfer it to my companies's account. This didn't make much sense and quite dubious, so I opened a third account no associated with my credit card or my work. The 90 day trial never happened. And the 30 day trial expired before I could get the 90 day trial to work. Now it's been 90 days and I'm getting threatening emails telling me my third account will be closed.
did anyone else have to jump through a ton of hoops just to get a trail, only to give up and look for alternative software before the trial period supposedly ended?
Also is Substance worth learning? I will probably use it once every few months so not worth doubling my bill, but may be able to convince work if I have a chance to learn it.
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the substance 3d trials are for 30 days. that info and more is here, Substance becomes Adobe Substance 3D
whether a subscription is worthwhile or not depends on you.
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I would be worth learning, but I can't afford it and no employer will buy it. I'm still waiting for it to be part of Adobe CC so I can learn it.
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you can learn quite a lot in 30 days.
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I had other work that month. So I lost the opportunity.
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'I'm still waiting for it to be part of Adobe CC so I can learn it.'
You may have a long wait - Adobe have announced no plans in that direction and the Adobe 3D subscriptions are separate to CC.
'Also is Substance worth learning?'
I would say yes if you do 3D texturing as part of your workflow. The ability to create parametric materials in Substance Designer and apply your own and others materials in Substance Painter work very well. The 3D stock materials that come with a subscription are worth it on their own , in my view.
Dave
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Luckily I learned how to texture with AI tools and as a prototyper I'm probably not who they want to sell it too anyway at that price. I guess it's a niche tool for 3D people who most likely don't like Adobe, and not for multi disciplinary people who like Adobe and already give them money. .