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Difference between the baking options "Bake selected textures" vs "Bake layeredShaderText"

New Here ,
May 02, 2024 May 02, 2024

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Screenshot 2024-05-02 at 19.10.22.png

What difference exists between the baking options "Bake selected textures" vs "Bake layeredShaderText" Texture set bake commands?

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Baking , Discussion

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correct answers 1 Correct answer

Adobe Employee , May 03, 2024 May 03, 2024

Hello,

 

Thank you for reaching out.

 

layeredShaderText is the name of your Texture Set. You project contains a single Texture Set (with multiple UDIMs), but it could have contain several Texture Sets.

 

Hence the distinction. You can either bake the specific Texture set: layeredShaderText ; or all the textures checked.

 

Best regards,

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Adobe Employee ,
May 03, 2024 May 03, 2024

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Hello,

 

Thank you for reaching out.

 

layeredShaderText is the name of your Texture Set. You project contains a single Texture Set (with multiple UDIMs), but it could have contain several Texture Sets.

 

Hence the distinction. You can either bake the specific Texture set: layeredShaderText ; or all the textures checked.

 

Best regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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New Here ,
May 10, 2024 May 10, 2024

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Thanks much for the answer

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