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Does anyone have any ideas why the UV behave like this. THE UV edge distortion? I'm lost

Explorer ,
Mar 27, 2022 Mar 27, 2022

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correct answers 1 Correct answer

Explorer , Mar 27, 2022 Mar 27, 2022

I fixed the UV in maya again, and that weirdly enough fixed it even though I didn't change much. I tell you all, I tend to create bugs that sometimes baffles me. 

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Explorer ,
Mar 27, 2022 Mar 27, 2022

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Update: So if I import the file straight from Maya to Substance Painter, this distortion doesn't happend, but if I import the model into Zbrush to make the desired changes and then import into substance from Zbrush. This issue occurs. I am so lost in terms what causes this. 

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Explorer ,
Mar 27, 2022 Mar 27, 2022

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I fixed the UV in maya again, and that weirdly enough fixed it even though I didn't change much. I tell you all, I tend to create bugs that sometimes baffles me. 

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Adobe Employee ,
Mar 28, 2022 Mar 28, 2022

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Hi,

Could you share your different models to that address: sainteca@adobe.com?

Having your models would allow me to reproduce the bugs you encountered and allow the dev team to fix the issues.

Thank you,

Kind Regards,

Geoffroy SC

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Explorer ,
Mar 28, 2022 Mar 28, 2022

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I actually made a new post regarding a new issue emerged from this,  where one from your QA analyst will look at the two files data to see what causes this. I will leave a link to that other post, where the files are included, in my comment. 

 

But thanks for reaching out on this post.

the link is provided below

 https://community.adobe.com/t5/substance-3d-designer-discussions/i-thought-i-found-the-solution-for-... 

 

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